- World Network has partnered with a Razer to provide gamers the tools to differentiate humans from AI to reduce the negative impact of bots on gaming.
- According to a new survey, more than 70% of gamers believe bots are ruining multiplayer competition.
- ‘Razer ID Verified by World ID’ is a cutting-edge, secure, single sign-on proof of human technology, designed to create a safer, more authentic, and immersive gaming environment.
In an industry where cutting-edge innovation is the norm and AI increasingly powers everything from game design to player matchmaking, one creeping problem is now becoming impossible to ignore: AI bots are ruining multiplayer gaming experiences.
World Network, the open protocol co-founded by Sam Altman and Alex Blania, has partnered with Razer, the leading global lifestyle brand for gamers, to restore integrity and human-centric fairness to competitive gaming. Together, they aim to combat the rampant surge of AI bots and foster what they call “human-first” gameplay.
The solution: “Razer ID verified by World ID,” a secure, single sign-on (SSO) system designed to verify the humanity of gamers without compromising privacy. The move comes at a time when gamers worldwide are increasingly voicing concern about AI’s disruptive impact on fair play.
AI Bots Becoming A Threat to Competitive Integrity, Finds Echelon Insights
The announcement is backed by eye-opening new data from a survey conducted by Echelon Insights on behalf of World Network. The numbers paint a sobering picture:
- 59% of gamers regularly encounter unauthorized third-party bots.
- 71% say bots are ruining multiplayer competition.
- 74% claim bots are making certain games less enjoyable.
- 18% have even abandoned games altogether due to bot interference.
Even more telling is the growing openness toward digital verification. A notable 75% of gamers who spend more than 10 hours a week gaming support biometric verification to confirm player authenticity. Additionally, 77% of gamers—across age groups—agree on the importance of proving one’s humanity online.
“We’re seeing a tipping point,” said Tiago Sada, Chief Product Officer at Tools for Humanity, a key contributor to World. “The community is craving human interaction and competition—not machine manipulation.”
How “Razer ID verified by World ID” Works?

The newly introduced solution integrates World Network’s World ID—a privacy-preserving proof-of-human system—into Razer ID, the single sign-on hub for Razer’s expansive ecosystem. Razer ID already enables access to a suite of tools, including game booster software, cloud-based device customization, in-game payment options via Razer Gold, and the Razer Silver rewards program.
By embedding World ID into this authentication process, players can now signal that there is a real, verified human behind every Razer ID account—without revealing their personal identity.
Unlike traditional authentication models, World ID uses zero-knowledge proofs and biometric validation through iris scans or mobile app verifications, depending on the region and availability. Importantly, the system doesn’t log identifiable user data. It simply verifies that an individual is a unique human and not a bot.
“Growing a verified community is key to fair play,” said Wei-Pin Choo, Chief Corporate Officer at Razer. “To foster fair competition, developers must be able to build trusted, human-only game experiences that keep AI bots out.”
A Broader Problem: The Rise of AI in Gaming
The collaboration underscores a broader existential dilemma facing the $250 billion global gaming industry: AI has become both a powerful tool and a potent threat.
AI is used to build procedurally generated worlds, train NPC behaviors, and provide real-time in-game support. But it’s also been weaponized by cheaters—through a burgeoning black market of auto-aiming bots, automated decision-making software, and AI-generated player identities that blur the line between human and machine.
The infiltration of AI bots into ranked multiplayer titles such as Call of Duty, Valorant, PUBG, and Apex Legends has made headlines. Companies like Activision and Riot Games have ramped up anti-cheat efforts, but the cat-and-mouse game has left many developers looking for more fundamental solutions.
In fact, gaming forums on Reddit and Discord are now filled with player complaints about how AI bots mimic human behavior so convincingly that they often go undetected by conventional cheat detection systems.
“The issue is no longer just about fairness—it’s about trust,” says Michael Pachter, gaming industry analyst at Wedbush Securities. “If players don’t feel confident that they’re competing on a level playing field, engagement and retention suffer.”
The First Integration: TOKYO BEAST
The first deployment of “Razer ID verified by World ID” will be seen in TOKYO BEAST, a highly anticipated futuristic RPG set in a cyberpunk version of Tokyo in 2124, where humans coexist with autonomous androids.
Designed with competitive elements, NFT ownership, and in-game digital economies, the title’s developers are placing strong emphasis on human-verified accounts to reduce fraud and AI exploitation. Verification will be crucial for protecting the integrity of digital assets and in-game transactions.
Players will also be able to transact using Razer Gold, which has quietly grown into one of the world’s largest unified payment platforms for gaming, supporting over 42,000 digital content titles across more than 180 countries.
Game Developers: The Big Winners
While the solution clearly benefits gamers, it may prove even more transformative for developers.
By integrating World ID into gameplay environments, studios can:
- Create “human-only lobbies” for competitive modes.
- Build advanced anti-bot detection layers.
- Enforce community moderation with human-backed accounts.
- Prevent sybil attacks in in-game economies.
- Improve matchmaking fidelity and reduce smurfing.
This comes at a time when developers are grappling with the rising costs of anti-cheat infrastructure. Industry insiders note that some studios spend as much as 5-7% of their engineering budget solely on bot detection and account integrity.
By offloading part of this problem to an interoperable identity protocol, studios can redirect resources toward content innovation and game design.
Privacy vs. Verification: Walking a Fine Line
The idea of identity verification—especially through biometrics—raises inevitable questions about data privacy and surveillance. However, World Network’s privacy-centric approach attempts to counter these concerns.
“World ID doesn’t collect or store identifiable data,” said Sada. “It simply enables trust without surveillance.”
The protocol’s open-source nature and commitment to zero-knowledge architecture have earned cautious praise from privacy advocates, though some remain skeptical.
“While the principles sound solid, mass-scale adoption of biometric authentication still raises red flags,” said Eva Galperin, Director of Cybersecurity at the Electronic Frontier Foundation (EFF). “What matters is implementation, auditability, and user consent.”
Global Availability and Rollout Strategy
At launch, “Razer ID verified by World ID” will be rolled out across a diverse mix of 22 countries, including the U.S., Germany, Japan, South Korea, Mexico, Australia, and several Southeast Asian nations. The rollout is expected to expand as biometric and mobile verification infrastructure matures in other regions.
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