Gaming is a perfect fit for the metaverse and blockchain, says Wemade CEO, Henry Chang. Henry gave a special lecture at KAIST Art Museum on ‘The Metaverse and Games’ for the cultural class ‘What is future arts’.

  • Wemade is a leading blockchain game developer based in South Korea. On Nov 9, at the Auditorium at Academic Cultural Complex, KAIST, he spoke to 130 KAIST students, staff, and applicants. The lecture covered the definition of the metaverse and its ultimate course.
  • Chang argued the essentials of the metaverse are identity, fun, and economy. “One’s identities in real life and the metaverse must exist, the ecosystem must offer fun, and economic actions and rewards should be connected to the real world,” he said.
  • “Game is a perfect fit for the metaverse, and for blockchain technology as well”, he said. “Games used to exist separately, like islands, but blockchain can connect them to create an inter-game economy. Inter-game play will follow, and the true metaverse with a mega-ecosystem can be experienced then.”
  • After the lecture, Chang and Prof. Jinjoon Lee, the head of KAIST Art Museum, had an open conversation on many subjects including pros and cons of technological innovations.
  • Earlier this year, Wemade unveiled a new NFT platform NILE, which allows artists to promote and monetize their works through DAO projects. It recently launched its blockchain mainnet, WEMIX3.0. The mainnet’s first block, the genesis block.

Read Also: How Metaverse Will Impact The Gaming Industry?

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R Shah is a journalist and writer based out of Delhi, India. She is an Economics graduate from Delhi University. She can be reached at R.Shah@alexablockchain.com.

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